![]() download textures and stitch them to a large GeoTIFF.import forest tiles in the LandscapeEditor.generate forests and water tiles and the thermal map with.download OpenStreetMap data for your coverage (.osm files), for example.It creates the landscapeĭirectory with a directory tree that is the foundation for the next steps. To create a new landscape in the LandscapeEditor. trn file from the data with RawToTrn (further instructions convert terrain data with create_landscape.py -c config.json heightmap.download DEM data from USGS EarthExplorer. ![]() ![]() I've included theĬonfig.json of the EastGermany map as an example. (UTMTools.exe) and put them into the config.json. Should a bit larger than the final landscape) and exact UTM coordinates decide on an approximate area of coverage (in WGS-84 coordinates,.The rough workflow with the tool (please refer to the Landscape Guide for Patience: some of the rendering steps can take days for large areasįirst adapt create_landscape.py to your installation (QGIS directory etc).What you're left to do is placing airports and objects, maybe fixing up some texture tiles and the overview map from a GeoTIFF.the terrain (height map) from USGS EarthExplorer.'create_landscape.py` automates some of the process and is able to generate: Tools for building landscapes for the Condor 2 flight simulator create_landscape.pyĬondor 2 landscapes consist of several artefacts and can be very time-intensive
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